The events that take place in Angle Of Attack occur during the final days of the air campaign of the assault on LV-115 - an important planet used by the Gammulans for military purposes and as a staging area for their assault on GALCOM forces. The GALCOM forces, locked in a lopsided air campaign, made the decision to load the ‘planet killer’ R.A.N.D.O.M. weapon aboard the GCV-Excalibur for its ill-fated mission.
GAMEPLAY HIGHLIGHTS:
* No fancy console gimmicks here. Full 3D ~censored~, advanced futuristic avionics and weapons delivery systems provide total immersion that air combat jocks have come to expect. Situational Awareness (SA) is the key to survival in a fluid battle for survival in which only your skills — not gimmicks — stand between fun and your will to continue the fight.
* Sixteen intense air and ground tactical strike missions in a variety of weather conditions, both day and night. Run each mission individually or in sequence as a single, seamless campaign.
* Play the whole campaign and each of the missions using any of the four fighters. Each craft has unique properties and weapon systems, providing exceptional replay value.
* Full combat wing command with an intuitive orders-interface system to lead your flight wing.
* 16 player PVP deathmatch and team deathmatch as well as four player co-op multiplayer. Host and join a game using a single instance.
* Fully integrated in-game document viewer with quick access to game commands, manual and tutorial documents.
* New aircraft, mission scenarios and maps in upcoming DLC.
Minimum System Req:
OS: Windows XP or Windows Vista
Processor: Dual Core CPU (Intel Pentium 4 3.4Ghz, AMD Athlon 64 X2 3.0GHz or faster
Memory: 1 GB
Graphics: 256MB GPU with Shader Model 3 nVidia GeForce 7900 / ATI Radeon X1300 or faster
DirectX®: DirectX 9.0 March 2009 Runtime
Hard Drive: 600 MB
Sound: DirectX 9.0c compatible (on-board or add-in)
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